For Flash MX:
Actionscript 3 ----> Start New Flash Animation
Pasteboard ----> Workspace
For your first assignment, what you need to do is:
- On one layer, make a notched 'flight path' arc for an object of your choice, so that its movement will be smooth.
- On a separate layer, draw your object.
- Your object should deform appropriately as it reaches the various notches of its arc.
- Your object needs to have something dragging behind it: hair, a tail, a string ... whatever!
A point of clarification: when Harry starts talking about 'breakdowns,' he is simply referring to the first step taken when making in-betweens between keys. The breakdown is essentially the 'exact middle' in-between. Harry will address this in the next video a little, so don't fret:
For your second assignment, what you need to do is:
- Make a character take.
- Begin with at least 4 roughs.
- Clean up your roughs on a separate layer.
- Make more in-betweens, for a total of 16-20 frames.
- At this point, pick a primary motion point -- the head, shoulders, or whatever you choose.
- One a separate layer, mark this point with notches.
- Trace a movement arc through the notches and make sure the movement is both well-timed and following a smooth path. Adjust your frames as necessary to clean up this motion arc.
- Your path should look clean and curved, not bumpy or wiggly.
- Lastly, color in your animation! Colors may be on a separate layer if necessary!
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Final Assignment: Add a sound and a motion tween background to your animation!
Sounds can be found on a site like this.