Now that you know the basics of animation, let's talk about the principles of animation.
Squash and Stretch means that objects change shape as they move - this gives the appearance of weight and flexibility to your drawing. Objects change shape, but not overall volume.
The first of these is: Squash and Stretch.
Squash and Stretch means that objects change shape as they move - this gives the appearance of weight and flexibility to your drawing. Objects change shape, but not overall volume.
Take a look at this video of a golf ball hitting a wall at high speed for an example:
A more subtle example can be seen in the torso of this running cheetah. Look at how it shortens and lengthens from side to side:
Here is a running horse, and an animation, so you can see how the idea of squash and stretch has been applied to the horse's body:
If you'd like, you can watch this comparison of cartoon balls hitting the ground with and without squash and stretch applied:
Assignment
1) Please animate your own ball squashing and stretching as it bounces. The animation should loop, meaning it should play in an endless cycle flawlessly.
- If you finish your bouncing ball, take a look at a human walking. A looping animation of a person walking is called a walk cycle:
- You can see squash and stretch applied to a cartoon character:
- .. or not!
- These should give you something of an idea of how squash and stretch is applied to a character.
To read the article these pictures came from, please visit: http://johnkstuff.blogspot.tw/2006/05/animation-school-lesson-2-squash-and.html
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